The number of PUBG players peaked at almost 3.24 million concurrent users on Steam at the beginning on 2018 and is still regularly peaking at over half a million concurrent players. While Fortnite is certainly staking its claim as the king of the Battle Royale games, it faces stiff competition from PlayerUnknown’s Battlegrounds which, unlike Fortnite, is available on Steam. dollars in 2018 and was estimated to more than double to 6.9 billion U.S. Revenue in the Battle Royale premium console segment amounted to 2.7 billion U.S. This online mode pits up to hundreds of players against each other in a game of survival until there is only one player or one team standing. With the rise of games such as Fortnite, the Battle Royale game mode has never been bigger. This model for generating revenue seems to have been a success for Epic Games as player spending on the Fortnite mobile app consistently reaches million of U.S. The most common in-game purchases in Fortnite included upgrades to characters and outfits, as well as to the gliders which transport the players into the battle arena. In 2019, Fortnite user spending on gaming DLC in the United States reached an average of 82 U.S. However, while the game itself is free to download, users are encouraged to purchase downloadable content (DLC) to enhance their gaming experience. On top of this, the Battle Royale-style, in which up to 100 players fight it out at one time, mean that the re-playability of the game is infinite – each game is unique. Not only is the game free to play, but it is also available on most gaming platforms. The reasons why Fortnite has become such a global hit are clear to see. When looking at mobile shooter game downloads, it is clear that the mobile version of Fortnite has also been a great success, having been downloaded 78 million times in the first year of its release. We’ll continue to research the data and update this article where we can.Having burst onto the scene in 2017, Fortnite has since become a worldwide phenomenon, amassing 350 million players across the globe as of May 2020. An AppAnnie report in 2019 estimated monthly player figures for the mobile version were upward of 100 million (not including China), but that was before the game was banned in India, a region where it was massively popular. Now, it could be that the game’s playerbase is overwhelmingly on mobile. The numbers don’t seem to align with what we see on Steamcharts for daily and monthly concurrent players, which are impressive at around 500,000 on big days but nowhere what you would expect if there truly are that many monthly players. If we’re honest, we’re a bit skeptical of the data. PUBG now once again rules not only the battle royale roost but the coveted title of most played game in the world - according to activeplayer.io, anyway. That, however, all changed once it went free-to-play and a mobile version launched. PUBG’s premium model and its tardiness in arriving on consoles saw it fall behind rather quickly once Fortnite began gathering steam. Most notably, of course, it was copied by and then superseded by Epic Games’ Fortnite.
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